![]() ![]() Player-hosted servers will be possible for Eco, as well as modding. The Kickstarter provides a detailed overview of exactly what features you can expect in the game. In Eco, you can construct cities, interact with a player-run economy, learn skills (such as farming), research technology, and more. An in-game ecosystem analyzer provides players with a means to discover how the ecosystem works, allowing players to back-up ideas with facts. The laws passed will affect everyone, and you will be unable to break them. Players can propose and vote on laws for the world. ![]() It’s paramount that you and your fellow citizens plan ahead. If the ecosystem fails and the animals die, there will be no food left for the players – meaning there will be server-wider perma-death. Without planning, you could destroy an entire ecosystem and leave a species extinct. When you settle into the world, you’ll use resources to grow, build, and thrive – but removing resources affects the environment around you. Thousands of simulated plants and animals will live and grow on a server that runs 24 hours a day. Every decision you make and action you perform will affect the world around you. Gamepedia is proud to announce the Official Eco Wiki, a growing resource for learning more about the game.Īt its core, Eco is a global survival game. ![]() The game’s Kickstarter just launched, and already 675 backers have pledged $28,949 of the campaign’s $100,000 goal. Collaborate with fellow citizens, create laws, and carefully gather resources from a fully simulated ecosystem in Eco, an upcoming title from Strange Loop Games. ![]()
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